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Founder of Super + Fun, a social funware company.

Creative Director for The Electric Sheep Company, an Emmy award-winning virtual worlds and social games media company.

Social Design & Creative Direction

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10 March 10

FarmVille Developer Math

FarmVille

Gamasutra has some great numbers in a post about the GDC Social Games Summit presentation given by Amitt Mahajan, the lead designer on FarmVille. Here are the numbers that jumped out at me:

  • 5 weeks to launch
  • 6 web developers
  • 2 artists
  • 3 designers

Let’s do some back of the napkin math. First, we’ll assume everyone working on the project is a contractor. As a rough estimate, we’ll charge $100/hr for each position. 11 people for 5 weeks makes 55 man weeks. We’ll ignore any additional costs for internal management working with the contractors. $100 per man hour x 40 hours per week x 55 man weeks = $220,000.

For comparison, assume everyone on the project is a salaried employee. Again, we’ll ignore additional management. This time, we’ll assume a fairly low cost per employee: around $75k per person per year, including overhead. With some liberal rounding, call that $1500 per week per employee. For 55 man weeks, that adds up to $82,500.

Based on those ballpark estimates, FarmVille’s launch was reasonably a 6 figure effort. The article doesn’t mention anything about the ongoing effort and team, but we know a lot of Zynga’s magic comes with analyzing user behavior and pushing frequent updates post-launch. I expect it has taken an additional 6 figures since launch. Zynga also has a notoriously huge marketing budget.

I run into a lot of companies who are looking for someone to make them a successful Facebook game for $25-30K. It may not be impossible, but if you are looking to replicate FarmVille on $30K, you have a seriously uphill battle. That said, I believe that low-cost software and games can win! It takes outside-the-box thinking and innovation. And don’t forget the ongoing budget.

Tags: games facebook
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Posted: 2:09 PM

This presentation provides a nice primer on Facebook games. Some of you have alreday graduated past this presentation but others still think monetizing Facebook games is a new and untested idea.

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Posted: 1:04 PM
We continue to make great progress on BlitzPick Baseball.
There is just 25 more days until Major League Baseball’s opening day. Head over to BlitzPick Baseball to sign up for our Facebook fan page and bookmark our app!

We continue to make great progress on BlitzPick Baseball.

There is just 25 more days until Major League Baseball’s opening day. Head over to BlitzPick Baseball to sign up for our Facebook fan page and bookmark our app!

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9 March 10
From Chaos Comes Creativity, from Order Comes Profit
— John Edson, Lunar Design via Work Matters
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Posted: 11:04 AM

Gaming to Save the World - Jane Mcgonigal’s appearance on CNN to discuss Evoke. A great primer on the game.

Pay attention to Evoke, which is combing games, education, entrepreneurship, and world change.

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Themed by Hunson. Originally by Josh